Project description: Painting with EQ can be considered an example of what Rick Altman calls the "point of audition" of the "invisible observer." As the visual perspective changes, the acoustic…
International versioning takes place when a title is about to be released worldwide. On the distribution side of the equation, this process is motivated by the fact that productions frequently…
The frequently epic story-lines of today’s AAA game titles include hundreds of lines of dialogue and thousands of audio cues to account for gameplay variation. While sound is a crucial…
Contrary to popular belief propagated by commercial stakes rather than cultural differences, it is difficult to differentiate between French-language dubbing done in Quebec and in France unless a deliberate decision…
Most viewers are familiar with the part of localization characterized by dubbing—the disembodied voices of questionable sync that often produce an aesthetic atrocity. This is, however, a culturally determined view.…
Recording engineered and produced by Theo Stojanov Marina paces around the armoury space and pauses, listening. The dress rehearsal is well under way. She gives only minimal direction, letting the…